haptic synthesis
Haptic experience creation presents unique and challenging human-computer-interface questions in the AR/VR/XR landscape. What kind of resolution is required? Should we strive to replicate reality, or focus on building tactile patterns that signify new experiences?
A multi-channel, granular synthesis approach accommodates many answers to these questions. Important characteristics include the ability to:
traverse/scrub a texture/waveform uniquely at multiple locations and rates simultaneously
wavetable classic oscillators
maintain pitch regardless of speed
role(s):
multi-channel synthesizer designer
software application developer
creative director & experience creator
technology:
Max/MSP
C++
Cinder
Ableton Live
OSC